
¦pªG»Õ¤U±q¥¼±µÄ²¹L TTDPatch¡A½Ð¥ý¨ì²Ä¤G¶¾\Ū¥»³¹¡C
¦b¨Ï¥Î .bat §å¦¸Àɲ£¥Íªº TTDPatch.cfg ¤¤¡A¨C¤@Ó³]©wÈ (Switch) ³£¤À¦¨¨â¦æ¡G
³oùئ]¬°¦ì¸m¤£°÷¡A¦³¤@¨Ç³]©wȪº^¤å´yz³Q¤À¦¨¼Æ¦æ¡A¦ý½Ð¤Á¤Å§â¥»¶¦C¥Xªº
³]©wª½±µ½Æ»s¨ì ttdpatch.cfg ¤¤¡A³o·|²£¥ÍÄY«¿ù»~¡C
²Ä¤@¦æ (¦³ // ¶}ÀYªº) ¬O¹ï¸Ó³]©wȪº´yz¡A¤£·|³Q TTDPatch µ{¦¡¾\Ū¡C³¡¤À§{¶¡
´£¨Ñªº³]©wÀɧ¹¥þ¨S¦³³o¨Ç´yz¡A¦ý¨Ã¤£¼vÅT¨ä¥\¯à¡C¦pª±ªÌ»{¬°¨S¥Î¥iÀH·N§R¥h¡C
²Ä¤G¦æ¬O³]©wȪº°Ñ¼Æ¡A¥HªÅ®æ¤À§@¨âÓ³¡¤À¡A¥²¶·«O¯d¡C¤U±»¡¡u¥i¥H§ó§ïªº¡v
¬O²Ä¤G³¡¤À¡A¨Ò¦p¡G
// `ships' (-b) increases the maximum number of ships. Range 1..240. Default
240.
ships 240
¥i§ó§ïªº«K¬O²Ä¤G¦æªº¡u240¡v¡C
¥H¤U¬O¦U³]©wȪº®Ä¥Î¸Ñ»¡¤Î¥i§ó§ïȪº·N«ä¡Cºô¥D©Ó»{¥»¶½s±Æ¸û²V¶Ã¡A¦p¤j®a·Q§ä
¤@Ó¯S©wªº³]©wÈ¡A¥i§Q¥ÎÂsÄý¾¹ªº·j´M¥\¯à¡A§Ö±¶Áä¤@¯ë¬° Ctrl - F¡C
ships 240
planes 240
roadvehs 240
trains 127
¥i¥H¼W¥[¥æ³q¤u¨ãªº¼Æ¥Ø¡C
¥i§ó§ïªº¦³®Ä¼ÆÈ¡G1 ¦Ü 240
// `stretchwindow' (-XW) stretches the TTD window to this horizontal size in
pixels (only
for the Windows version of TTD in windowed mode). Range 40..20480. Default 1280.
stretchwindow off
¥u¾A¥Î©ó WIN ª©¡A¥iÅýª±ªÌ¦Ûqµøµ¡¤j¤p¡C
¥i§ó§ïªº¦³®Ä¼ÆÈ¡G40 ¦Ü 20480 (¾î¦Vªº¹³¯À)
// `curves' (-c) makes trains faster in wide curves. Bitcoded two-digit value.
Default 13.
curves 2222
// `mountains' (-m) makes trains faster on mountains. Bitcoded two-digit value.
Default 13.
mountains 2222
¥i¥H§ó§ï¦C¨®©M¨T¨®ÂàÅs¡þª¦©Yªº³t«×¡C½s½X¬° 0000 ¦Ü 3333 ªº¥|¦ì¼Æ¥Ø¡A±q¥ª¨ì¥k¤À§O¥Nªí
ÅKyÅK¸ô¡B³æyÅK¸ô¡BºÏ¯BÅK¸ô¡B¨T¨®¡C¼Æ¦r¥i¿ï 0 ¦Ü 3¡G
| ¼Æ¦r | ·N«ä |
|---|---|
| 0 | ì¸Ë¥[³t«× |
| 1 | ¥[³t |
| 2 | ¥þ³t¡A§Y¨Ï¤W©Y¤]¤£·|ºC¤U¨Ó |
| 3 | ¡u¹³¯u¡v¡A§Y¨Ï¥Î TTDPatch ·s©w¸qªº¥[³t«× |
¨Ò¦p mountains 2230 ¬O«üÅKyÅK¸ô¤W¤s¥Î¥þ³t¡A³æyÅK¸ô¤W¤s¥Î¥þ³t¡AºÏ¯BÅK¸ô¥Î·s©w
¸qªº¥[³t«×¡A¨T¨®¥Îì¸Ë¥[³t«×¡C
·í³]¦¨ 3 ®É¡A¨T¨®ªº¸ê®Æµøµ¡·|¼W¥[ Power (¥\²v)¤Î Weight («¶q) ¨â¶µ¡Fªø³f¨®¹ÏÀɤ¤ªº¤Ú¤h
¦b¦¹¶µ³]¦¨ 3 ®É¤~¯àµo´§·¥³t¡A¦Ó·í³f¨® (¥]¬A food van) ªº¸ü³f¶q³]±o¤Ó°ª®É¡A¦pªG«ö¤U¨ä¸ê®Æ
ªº«ö¶s¡A¥i¯à³y¦¨¨t²Î¤£Ã©w¡C
// `spread' (-e) makes it possible to have stations more spread out. Range
1..255.
Default 20.
spread 255
¥i¨Ï¨®¯¸½d³ò§ó¼s¡A¥ç¥i¨Ï§Q¥Î¡u©î¡B«Ø¡v(©Î¡u¨B¦æ¡v) ¤èªk§â¨®¯¸¨ä¤¤¤@³¡¤À¾E²¾¦Ü§ó»·³B¡C
¥i§ó§ïªº¦³®Ä¼ÆÈ¡G1 ¦Ü 255 (®æ)
// `trainrefit' (-f) makes it possible to refit train engines.
trainrefit on
¦n¨Ç¤õ¨®ÀYªþ¦³¹B¸ü¼«È©Î¶l¥óªº¥\¯à¡C³oÓ³]©wȨϳo¨Ç¤õ¨®ÀY¯à§ïÅܸü³fºØÃþ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `generalfixes' (-g) fixes various little things, see the docs for more info
on what
exactly it does.
generalfixes on
§ó¥¿¤@¨Ç¤p¯äÂΡA¶µ¥Ø¥¼¯à¤@¤@ºÉ¿ý¡A½Ð°Ñ¦Ò TTDPatch ©x¤èºû°ò¬ÛÃö¶±¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `miscmods' (-Yo) makes it posible to modify the working of some other switches, see the
docs on more info. Bitcoded value, default 0 (no modifications).
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off¡C¥H¤U¬°¦U²Ó¶µ¡A¤å¤¤´yz¬° on ®Éªº±¡ªp¡Aoff ªº®ÄªG«h§¹¥þ¬Û¤Ï¡C
| nobuildonbanks | «°¥«¤£·|¦bªeÃ䫨¼Ó |
| servintonlyhuman | servint ¥u¼vÅTª±ªÌ¡A¤£¼vÅT¹q¸£¹ï¤â |
| noroadtakeover | ©ó³õ´º½s¿è¾¹¸ü¤J³õ´º®É¡A¤£·|³Q«°¥«¦û¾Ú©Ò¦³¹D ¸ôªº¾Ö¦³Åv |
| gradualloadbywagon | ¶}±Ò gradualloading ®É¡A¥ýÅý±Æ¦b«e±ªº¨®¥d¸Ë³f |
| dontfixlitres | §â«¶qÅã¥Ü§ï¦^ 100 ¤É = 1 ¾· |
| dontfixtropicbanks | ·Å±a³]pªº»È¦æ¤£·|¦A¦b¨Fºz¤Î´H±a®ðÔ¥X²{ |
| dontfixhousesprites | ´H±a§â 'Shops & Offices' Åã¥Ü¦¨±Ð°ó |
| oldtownterrmodlimit | ¦b«°¥«§ó§ï¦a§Îªº¦¨¥»·|ÀH³qµÈ¤W¤É¡A¨Ã¤£³]¤W |
| nozeppelinonlargeap | ¸²î¤£·|¦b¤j¾÷³õ¼Y·´ |
| nodefaultoldtracktype | ¨t²Î¤£·|°O¾Ð¤§«e¨Ï¥Î¹LªºÅKyÃþ«¬ |
| usevehnnumbernotname | ¦b·s»D¨Æ¥ó¤¤¤£¨Ï¥Î¦Û©w¸q¨®½ø¦W¦r¡A¥uÅã¥Ü½s¸¹ |
| norescalecompanygraph | ²Îp¹ÏªºÁa¶b¥Ã»·¬O¥Ñ 0 ¦Ü 1000 |
| noyearlyfinances | ¨C¦~¶}©l®É¤£¦A¦³°]¬Fµøµ¡¸õ¥X |
| notimegiveaway | ÀR¤î®É¤£nÄÀ©ñ³B²z¾¹¹Bºâ®É¬q |
| nodesynchwarning | ³s½u¹ï¾Ô®É¡A¤£Åã¥ÜÂ_½uĵ§i |
| noworldedgeflooding | ¦a¹ÏÃä½tªº®ü¥±³°¦a¤£·|³Q¤ô±»¹L |
| doshowintro | Åã¥Ü¹CÀ¸¶}³õµe± |
| nonewspritesorter | ¤£¨Ï¥Î·s«¬ sprites ±Æ¦C¬yµ{ |
| ¨¾¤î±q¹ï¨¤ªº®ü±¤è®æ¤Þ¤J¬x¤ô | |
| noenhancedcomp | ¤£¥[±j¦sÀÉÀ£ÁYªº´T«× |
| breakdownatsignal | ¤£×²z¦b¬õ¿O«eÃa±¼ªº¤õ¨® |
| smallspritelimit | ¤£¼W¥[ sprites ¼Æ¥Ø¤W |
| displaytownsize | «°¥«¦WºÙ¤¤¥]§t¤H¤f¼Æ¥Ø |
| noextendstationrange | ¤£¼W¥[¨®¯¸»P±µ¦¬³fª«ªº¤u¼tªº³Ì¤j¶ZÂ÷ |
| nooldvehiclenews | ¤£Åã¥Ü¡u¨®½øÅܦѡvªº·s»D°T®§ |
| dontfixpaymentgraph | ¤£×§ï³fª«´ÚÃB (cargo payment rate) ¹Ïªíªº X ¶b |
| loaduntilgreen | ºñ¿O«G«e¡A«O¯d¤õ¨®¦b¨®¯¸¤º¸Ë¸ü |
| dontshowaltitude | ¨Ï¥Î¡u°Ý¸¹¡v¤u¨ã¬d¸ß¤s©Y¸ê®Æ®É¡A¤£Åã¥Ü¨ä®ü©Þ |
| nogrfidsinscreenshots | ©ó§ì¹Ï¤¤¤£Åã¥Ü GRFID |
| dontchangesnow | ¤£§ó§ï³·½u°ª«×ªºpºâ¤èªk |
| ¦bÅã¥Ü³z©ú¼Ó¦t®É¡A«O«ù¼t©Ð¥i¨£ |
// `gamespeed' (-Yg) Makes the gamespeed changeable. This requires the hotkeys
patch.
Press 'q' to speed up the game by a factor 2 (to a max of 8x speed) and 'w'
to slow it down.
gamespeed on
¥i¨Ï¥Î§Ö³tÁä½Õ¸`¹CÀ¸¹B¦æªº³t«×¡Cq ¥i¥H 2 ªº¿¼Æ¥[§Ö¡Ae ´îºC¡Aw ¦^´_¥¿±`¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `abandonedroads' (-YA) makes roads lose their owner if they aren't used
for a
period of time, so
you can remove unued roads if they're in the way. You also
get the
ownership of unowned roads if
your vehicles use them.
abandonedroads 0
¹L¤F¬Y¬q®É¶¡«á¡A¨S¦³¨®½ø¦æ¾pªº¹D¸ô±NÂkª±ªÌ©Ò¦³¡C¦pªG¤v¤è¨®½ø¸g¹L¡A¸Ó¬q¸ô¥ç·|
Âk©óª±ªÌ¡C
¥i§ó§ïªº¦³®ÄÈ¡G0¡B1 ©Î 2
| 0 | ¤@¬q®É¶¡¨S¨®¾p¹L«á¡A¹D¸ô¦Û°ÊÅܦ¨µL¤H¾Ö¦³ |
| 1 | ¤@¬q®É¶¡¨S¨®¾p¹L«á¡A¹D¸ô¦Û°Ê§ï¥Ñ³Ìªñªº«°¥«¾Ö¦³ |
| 2 | ¹D¸ô¥ß§Y§ï¥Ñ³Ìªñªº«°¥«¾Ö¦³ |
// `townbuildnoroads' (`%s' (%s) towns build no roads.) towns build no roads.
townbuildnoroads off
¸T¤î¥«¬F©²¾Q³]¹D¸ô¡A©Ò¦³¹D¸ô«Ø³]§ï¥Ñª±ªÌ¤@¤â¥]¿ì¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `aibuildairchance' (no command line switch) the chance that the ai will build a air-route
when it wants to build a new route. Range 0..65535, 0=0%, 65535=100%. Default 5041.
aibuildairchance 5041
// `aibuildrailchance' (no command line switch) the chance that the ai will build a rail-route when
it wants to build a new route. Range 0..65535, 0=0%, 65535=100%. Default 30246.
aibuildrailchance 30246
// `aibuildrvchance' (no command line switch) the chance that the ai will build a rv-route when it
wants to build a new route. Range 0..65535, 0=0%, 65535=100%. Default 20164.
aibuildrvchance 20164
¨M©w¹q¸£¹ï¤â¶}³]·s¹B¿é¸ô½u®É¡A¸¾÷¡BÅK¸ô¡B¨T¨®ªº¾÷·|²v¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 65535¡A¨ä¤¤ 0 «ü 0%¡A65535 «ü 100%
// `aichoosechances' (no command line switch) specify which chances to use when the AI
decides what to build next (chance of building a ship route is 1-railchance-rvchance-airchance).
aichoosechances off
¶}Ãö¥H¤W¤T¶µ³]©w¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `custombridgeheads' (-H) custom bridge heads.
custombridgeheads off
°t¦X buildonslopes¡A¥i¦b¥±¾ôªººÉÀY¥[¤J¥æ¤e¹D¸ô¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `newcargodistribution' (no command line switch) enhanced cargo distribution.
newcargodistribution off
¥H·s¤èµ{¦¡pºâ¤À°tµ¹¨â¯¸ªº³fª«¼Æ¥Ø¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `pathbasedsignalling' (-XI) enables path based signalling. Before enabling it PLEASE
read the manual, this feature is somewhat difficult to use correctly.
pathbasedsignalling off
·s³]ªº¡uPath-based signalling¡v¡C½Ð¥ý°Ñ¾\¥Îªk (^¤åºô¯¸) ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `resolutionheight' (no command line switch) enables and sets the height
of the resolution patch.
resolutionheight off
// `resolutionwidth' (no command line switch) enables and sets the width of the resolution patch.
resolutionwidth off
¦b WIN ª©¥i³]©w¹CÀ¸ªº«Ì¹õ¸ÑªR«×¡C
// `windowsnap' (-Xz) let windows snap together. Range 0..255. Default 10.
windowsnap off
¨âÓ¹CÀ¸µøµ¡¤¬¬Û¾aªñ®É¡A¯à¦Û°Ê¨Ã±Æ¡A¥\¯à¸ò³¡¤ÀµÛ¦W³n¥ó¦p Photoshop ¬ÛY¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255¡A§Y¨âµøµ¡ªº¹³¯À¶ZÂ÷
// `saveoptionaldata' (-Xx) makes TTDPatch save and load additional (optional)
data at the
end of savegames.
saveoptionaldata off
¦b¦sÀɤ¤¥[¤J¨Ñ TTDPatch µ{¦¡¾\ŪªºÃB¥~¸ê°T¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `morebuildoptions' (-YB) enables more build options. Bitcoded value.
¦¹¶µ¤w¤À¦¨¤U¦C²Ó¶µ¡A¨C¶µªº¦³®Äȧ¡¬° on ©Î off¡G
morebuildoptions.ctunnel on
ÀG¹D¥i¤¬¬Û¬ï¹L¡A¤£¹L¨®½ø¦b¨â±øÀG¹Dªº¡u¥æÂI¡v¤£·|Âà¦V¡C
morebuildoptions.oilrefinery on
¨Ï·Òªo¼t (oil refinery)
¥i¦b¦a¹Ï¥ô¦ó¦a¤è¥X²{¡A¤£¹³ì¨Ón¦bÃä½t¦ì¸m¡C
morebuildoptions.moreindustries on
¨C¤@«°¥«ªººÞÁÒ½d³ò¤¤¡A¥i®e¯Ç¦h©ó¤@®y¦P¤@Ãþ«¬ªº¤u¼t¡C
morebuildoptions.removeobjects
ª±ªÌ¥i©î°£¿O¶ð¡B¤½¥qÀJ¹³ (company statue) ©Mµo®g¯¸¡C
morebuildoptions.removeindustry on
¥i©î°£¤u¼t¡C
morebuildoptions.closeindustries off // allow same industries to be very close to each other
¨â®y¦P¤@Ãþ«¬ªº¤u¼t¥i«Ø±o«Ü±µªñ¹ï¤è¡C
morebuildoptions.enhancedbuoys on
¨Ï¯B¼Ð¥i¨Ñ²î°¦¸Ë¨ø¡A´N¹³½XÀY¯ë¡C
morebuildoptions.bulldozesignals on
©î°£ÅK¸ô¸ôy®É¡A¦Û°Ê§â°T¸¹¿O¤]©î¥h¡C
// `planespeed' (-YP) makes planes fly at up to their indicated speed, not a quarter thereof, and reduces speed to 5/8 in case of a breakdown. Range 1..4. Default 4.
planespeed 4
¨Ï¸¾÷¯u¥¿ªº¥HÅã¥Ü³t«×¸¦æ¡FÃa¾÷®É¡A¸¦æ³t«×·|¬O·¥³tªº 5/8¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 4 ¥ô¦ó¾ã¼Æ¡A¥Nªíì³t«×ªº¥|¤À¤§´X¡C
// `semaphores' (-YS) turns new signals built before 1975 into semaphore signals
semaphores on
§â 1975 ¦~¥H«e«Ø³]ªº°T¸¹¿O§ï¦¨ÄaÁu¦¡¡]§Y TTO ¨º¤@´Ú¡^¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `morehotkeys' (-YH) enables new hotkeys
morehotkeys on
¥[¤J§ó¦hÁä½L§Ö³tÁä¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `servint' (-i) allows to change the initial service interval for new engines.
Range 1..32000.
Default 16000.
servint 32000
§ó§ï¸ü¨ãªººû×ÀW²v¡C¦w¸Ë¤F TTDPatch ¤§«á¡A«K¤£¥i¦b¸ü¨ã¸ê®Æµøµ¡¤¤§ó§ï¦¹ÀW²v¡A
¦ý¥i¨Ï¥Î¼Ð»x¯µ§Þ§ó§ï¡C
¥i§ó§ïªº¦³®Ä¼ÆÈ¡G1 ¦Ü 32000 ¤Ñ
// `keepsmallairport' (-k) keeps small airports around forever.
keepsmallairport on
©ó¹CÀ¸¶i¦æ«á´Á«O¯d¿³«Ø¤p«¬¾÷³õªº¿ï¶µ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `moreairports' (-J) allows building more airports than the normal two per
city.
moreairports on
¥i¦b¤@Ó«°¥«¤º¿³«Ø§ó¦hªº¾÷³õ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `largestations' (-l) allows to add more platforms or make a station longer,
up to 7x7.
largestations on
¥i§Q¥Î ctrl Á俳«Ø¤j¦Ü¤C®æ¨£¤èªº¤õ¨®¯¸¡A©Î§â·s¨®¯¸¨Ö¦b²{¦³ªº¨®¯¸¥~¡A
¥HÂX«Ø¨®¯¸¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `irregularstations' (no command line switch) allows to build station in irregular forms.
irregularstations on
¥i©ó¦P¤@ÅK¸ô¨®¯¸¤¤¿³«Ø¤è¦V¤£¦P¡Bªø«×¤£¦Pªº¤ë¥x¡A¦Ó¾ãÓ¨®¯¸³Ì¤j¥i¹F 15x15 ®æ¡C
¨Ï¥Î Ctrl Áä¥i³v®æ§R°£¨®¯¸³¡¥ó¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `nonstop' (-n) makes the "Non-stop" switch behave differently.
nonstop on
±q«e¡A¹B¿é¤j¦ëì¸Ëªº¡u¤£°±¯¸¡v¥\¯à¡A¦b¤õ¨®©è¹F¨®¯¸®É·|¨Ï¤õ¨®³t«×´îºC¡C
¨Ï¥Î¦¹³]©w¥i¨Ï¤õ¨®¥þ³t³q¹L¨®¯¸¡Cª±ªÌ¥iµ½¥Î¦¹¥\¯à»s³y¦p®ü¤W¯B¼Ð¤@¼Ëªº¡u³q¹L¯¸¡v¡A
¤Þ»â¤õ¨®¨«¥¿½T¸ô½u¡A´î¤Ö°g¸ô¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `reducedsave' (-o) reduces the number of vehicles in the running game when
saving.
Range 1..(morevehicles-1).
reducedsave 1
¦b¦sÀɮɴî¤Ö¸ü¦³¥æ³q¤u¨ã¸ê®Æªº Array ¡A¦ý¦³®É¤@¨Ç¥æ³q¤u¨ã·|³Q§R¥h¡C
¥i§ó§ïªº¦³®Ä¼ÆÈ¡G1 ¦Ü¦b morevehicles ªº¼ÆÈ´î 1
// `morevehicles' (-x) increases the total number of vehicles to value*850.
Range 1..40.
Default 1.
morevehicles 3
¨Ï¹CÀ¸¤¤¥æ³q¤u¨ã¡]¥]¬A¨®¥d¡^ªºÁ`¼Æ¥Ø´£¤É¦Ü 850 ¥ó©Î¨ä¿¼Æ¡C
¥i§ó§ïªº¦³®Ä¼ÆÈ¡G1 ¦Ü 40¡A§Y 850 ¥ó¦Ü 34000 ¥ó¡C
// `lowmemory' (-XZ) allows TTDPatch to run with 2.5MB of memory, but reduces
the
maximum value for the extended vehicle array to 2.
lowmemory off
¨Ï¹B¿é¤j¦ë´î¤Ö¨Ï¥Î°O¾ÐÅé¡A¦ý·|´î§C³Ì°ª¨®½ø¼Æ¥Ø¦Ü 1700 ½ø¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `loadtime' (-q) enables a different calculation for load/unload times.
loadtime on
¥H·sªº¤èªkpºâ¨ø³f¤Î¸Ë³fªº®É¶¡¡C¦h¨®¥dªº¨®·|¦]¦ÓÁYµu¤W¸¨ªº®É¶¡¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `signcheats' (-s) enables the sign cheats.
signcheats on
¶}±Ò¡u¼Ð»x¯µ§Þ¡v¥\¯à¡C°Ñ¦Ò¡G¼Ð»x¯µ§Þ
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `cheatscost' (-Xo) makes sign cheats cost money when used.
cheatscost off
¨Ï¥Î¼Ð»x¯µ§Þ®É¡A·|¦©°£´Ú¶µ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `verbose' (-v) shows a summary of the switches before starting TTD.
verbose off
¦b°õ¦æ¹B¿é¤j¦ë«e¥ýÅã¥Ü¦U TTDPatch ³]©wȪºª¬ºA¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `presignals' (-w) automatically sets up 'pre-signals' to improve station
handling.
presignals on
¨Ï¥Î·s«¬ªº¤J¯¸¸¹¿O§ïµ½¤õ¨®¯¸ªº¹B§@¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `extpresignals' (-Xw) allows to cycle between normal, pre-signals, exits
and
combined signals with 'Ctrl'.
extpresignals on
¨Ï¥Î Ctrl Áä§ó§ï¥¿±`ªº°T¸¹¿O¦Ü·s¤J¯¸¿O¡A©Î¬Û¤Ï¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `mammothtrains' (-z) allows mammoth trains with up to 126 cars.
mammothtrains on
®e³\ÁʶRªø¹F 127 ¥dªº¦C¨®¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `freighttrains' (-Yf) multiplies the cargo carried by cargo trains with
the given
factor, to simulate very long freight trains. This only affects train acceleration,
the trains
do not actually transport more. Range 1..100. Default 5.
freighttrains off
¥i§â³fª«¦C¨®ªº³fª««¶q¥[¿¡A¨Ï¦C¨®ªº¥[³t«×§ó¹³¯u¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon (µ¥©ó 5)¡B1 ¦Ü 100 ¥ô¦ó¾ã¼Æ (¥Nªí¥[«ªº¿¼Æ) ©Î off
// `longbridges' (-B) allows bridges of up to 127 squares length.
longbridges on
®e³\«Ø³]ªø¹F 127 ®æªº¤õ¨®¡þ¨T¨®¾ô¼Ù¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `higherbridges' (no command line switch) allows building of advance bridges.
higherbridges on
¥i«Ø§ó°ªªº¾ô¼Ù¡A¤£¹³±q«e¥u¥iÂ÷¤ô¡þ¦a±¤@®æ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `extradynamite' (-D) allows more things to be removed with dynamite.
extradynamite on
¥i¥H²¾°£§ó¦hªºª«¥ó¡A¦p¥«¤ºªº¹D¸ô¡B¾ô¼Ùµ¥¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `fifoloading' (-YF) enable FIFO loading.
fifoloading on
·í¤@Ó¨®¯¸¦P®É¦³¦h½ø³f¨®¡þ¤õ¨®µ¥Ô¸ü³f®É¡A¹CÀ¸·|¸Ë¸ü²Ä¤@½ø¶i¯¸ªº¨®½ø¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `tempsnowline' (-YO) enables snow line on temperate (needs an appropriate GRF
file to actually show snow)
tempsnowline off
¦b·Å±a³õ´º¤¤¡A§â°ª¦a§ï¬°Åã¥Ü³·¦a¡A´N¹³´H±a¯ë¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `townroadbranchprob' (no command line switch) changes the probability of a town building
a road branch. 0 means almost no branches, 65535 means branch everywhere possible.
TTD's default is 26214. Range 0..65535. Default 21845.
townroadbranchprob ffff
«°¥«µo®i®É¡A¼W¥[§Ã¸ôªº¾÷·|¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 65535¡A¼ÆÈ·U¤j¡A¾÷·|·U¤j¡C
// `onewayroads' (no command line switch) enables one-way roads
onewayroads off
°t¦X¾A·í¹ÏÀÉ¡A¥i¿³«Ø³æ¦æ¸ô¡C½Ð°Ñ¦Ò TTDPatch ±Ð¾Ç (¤G) ªº¡uCtrl Á䪺À³¥Î¡v±MÄæ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `fullloadany' (-F) makes a train leave a station if any type of cargo is
full.
fullloadany on
¨Ï¤õ¨®¡þ¸¾÷¦b¡u¥þº¡ (Full load)¡v¥\¯à¤¤¡A¥u¶·º¡¸ü¤@¶µ³fª««K¥iÂ÷¯¸¡þ¾÷³õ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// With `selectgoods' (-G) goods arrive only after the service has been inaugurated,
and disappear after the given number of days if the service stops. Specifying
2 means
goods never disappear. Range: 2..600. Default: 365.
selectgoods 365
¥u¦b¦³¹B¸ü¸ÓºØ³fª«ªº¸ü¨ã¸g¹L¨®¯¸«á¡A¬ÛÀ³ªº³fª«¤~·|¥X²{¡A¨Ã·|©ó«ü©w®É¶¡µL
¥æ³q¤u¨ã±µ¸ü«á®ø¥¢¡C
¥i§ó§ïªº¦³®ÄÈ¡G2 ¦Ü 600¡C³o¥Nªí¤Ñ¼Æ¡A¦Ó 2 «ü³fª«¥Ã¤£®ø¥¢¡C
// `gradualloading' (-Xg) changes the way vehicles are loaded to a more realistic
gradual loading (also activates `loadtime').
gradualloading off
¨Ï¥æ³q¤u¨ã¦b¨®¯¸µ¥Ôº¡¸ü (Full load) ®É¡A¤W³fªº³t«×§ó¹³¯u¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `noinflation' (-I) turns off all inflation, both for cost and revenue.
noinflation on
°±¤î³qµÈ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `debtmax' (-L) enables borrowing/repaying the maximum amount by holding
down
the 'Ctrl' key.
debtmax on
¥i¨Ï¥Î ctrl Áä¤@¦¸¹LÉ¡þÁٳ̰ªª÷ÃBªºª÷¿ú¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `subsidiaries' (-XS) allows you to manage AI companies if you own 75%.
subsidiaries on
¦pªGÁʤJ¤F¹ï¤â 75% ªºªÑ¥÷¡A«K¥i±±¨î¸Ó¹ï¤â¡C·íÁʶR¨¬°÷ªºªÑ¥÷«á¡A
¤½¥q¸ê®Æµøµ¡¤¤ªº¡uView HQ¡v·|§ï¦¨¡uManage¡v¡C«ö¤@¤U«K¥i¤Á´«¨ì
¸Ó¤½¥q¡C§¹¦¨«Ø³]«á¡A¶}±Ò¦Û¤v¤½¥qªº¸ê®Æµøµ¡¡A«ö¤@¤U¡uManage¡v¡A
«K¥i«·sºÞ²z¦Û¤vªº¤½¥q¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `multihead' (-M) allows an arbitrary number of engines on a train. Buy
extra engines with 'Ctrl'. Parameter is max. speed-up by additional engines,
in percent from 0-100, default 35%.
multihead 40
¥i¨Ï¥Î Ctrl Áä¡A¨Ï¤@¦C¤õ¨®¦h¥[¼ÆÓ¤õ¨®ÀY¡A¤Î¨Ï³t«×¤W¤É¡C
¥i§ó§ïªº¦³®Ä¼ÆÈ¡G0 ¨ì 100¡C¦¹¬°³t«×¼W¥[ªº¦Ê¤À¤ñ¡C
¥Ñ 2.0.1 alpha 30 ¶}©l¡A¤£¥Î Ctrl Áä®É·|¤@¨ÖÁʤJ¨®ÀY»P¨®§À¡A§Y»PµL Patch
ª©¥»¬Û¦P¡C
// `newgrfcfg' (-Xn) chooses
the configuration file for new graphics sets.
newgrfcfg newgrf.cfg
¥i¬°¸Ë¸ü·s¹ÏÀɸô®|ªº newgrf(w).cfg §ï¬°«ü¦V¥t¤@ÀɮסC
n¯d·Nªº¬O¡A¦¹³]©wÀH Win/Dos ª©¥»¤£¦P¡A¦Ó¤º®e¥i¯à¦³²§¡A¬G¤U¸ü·sªº
ttdpatch.cfg ÀÉ®×À³¥Î®ÉÀ³·í¤p¤ß¡C
¦p¤£»Ýn³o¶µ¥\¯à¡A¥i§â²Ä¤G¦æ§ï¦¨ // newgrfcfg newgrf.cfg
// `fastwagonsell' (-Yw) allows faster wagon selling with Ctrl
fastwagonsell on
¦b¨®¼t¤¤½æ¤õ¨®®É¡A«ö¦í Ctrl Áä¥i§â¾ã¦C¤õ¨®¤@¦¸¹L½æ±¼¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `unifiedmaglev' (-XM) makes it possible to buy monorail engines in maglev
depots
or vice versa. Mode: 1 - convert all maglev engines to monorail; 2 - convert
all
monorail engines to maglev; 3 - keep separate monorail and maglev.
unifiedmaglev 2
¥i¥H¦bºÏ¯By¹D¤W¨Ï¥Î³æy¦C¨®¡A©ÎªÌ¬Û¤Ï¡C
¥i§ó§ïªº¦³®Ä¼ÆÈ¡G1 ¦Ü 3¡A·N«ä¦p¤U¡G
| ¼ÆÈ | ³æy¨®¼t¥X°âªº¨®½ø | ºÏ¯B¨®¼t¥X°âªº¨®½ø |
|---|---|---|
| 1 | ³æy¤õ¨®©MºÏ¯B¤õ¨® | ºÏ¯B¤õ¨® |
| 2 | ³æy¤õ¨® | ³æy¤õ¨®©MºÏ¯B¤õ¨® |
| 3 | ³æy¤õ¨® | ºÏ¯B¤õ¨® |
// `electrifiedrailway' (-XE) removes one of the magnetic track
systems (Monorail or MagLev) and replaces it with an electrified railroad system.
electrifiedrailway on
¥[¤J¹q®ð¤Æ¸ôy¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `moresteam' (-YM) shows more (or fewer) steam plumes. Parameter has two
digits, first for length of steam plume, second for frequency, with 2 being
TTD's
default. Adding/subtracting one doubles/halves the length or frequency.
Range 00..55. Default 23.
moresteam 23
§ïÅÜ»]¨T¤õ¨®¼Q·Ïªºªø«×©M¿@«×¡C
¥i§ó§ïªº¦³®ÄÈ¡G00 ¦Ü 55¡C²Ä¤@ӼƦr¬O·Ïªºªø«×¡A¹w³]¬° 2¡A3 ¬°Âù¿¡A1 ¬°
¤@¥b¡A¦p¦¹Ãþ±À¡F²Ä¤GӼƦr¬O·Ïªº¿@«×¡A¹w³]¬° 2¡A3 ¬°Âù¿¡A1 ¬°¤@¥b¡A
¦p¦¹Ãþ±À
// `signalsontrafficside' (-Ys) displays railroad signals on the same side
of track road vehicles drive on.
signalsontrafficside on
¨Ï§Q¥Î¤£¦P¦æ¨®¤è¦V¡]^¦¡©Î¬ü¦¡¡^®É¡A§âÅK¸ô°T¸¹¿O²¾¨ì¦P¤@¤è¦V¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `officefood' (-O) makes office towers accept food (tropic/arctic scenarios).
officefood on
¨Ï¦b¼ö±a¡þ´H±aùتº°Ó·~¤j·H±µ¦¬¹ª«¡C³o¹ï«°¥«ÂX®i¦³²ö¤jÀ°§U¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `towngrowthlimit' (-Xt) changes the factor that limits the maximum possible
extent of towns. Range 12..128. Default 80.
towngrowthlimit 128
±±¨î«°¥«³Ì¤jªºÂX¥R½d³ò¡C
¥i§ó§ïªº¦³®ÄÈ¡G12 ¦Ü 128
// `largertowns' (-XT) makes each one out of a given number of towns grow faster
and larger (also applying `towngrowthlimit' selectively). Range 1..32. Default
4 (one out of four towns).
largertowns 3
¨Ï³¡¤À«°¥«ªº¤H¤f¼W±i§ó§Ö¡A«°¥«Åܱo§ó¤j¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 32¡A¬O«ü¨C¦h¤ÖÓ«°¥«¤¤¡A«K¦³¤@Ó·|¼W±i±o§ó§Ö¡C
// `enginespersist' (-P) keeps engines around for as long as they are in use.
enginespersist on
¥i¨Ïª±ªÌ¾Ö¦³ªº¨®½ø¤£·|¦]¦~¥N¤[»·¦Ó°±°â¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `rvqueueing' (-R) makes road vehicles queue up in front of a station, not
turn around.
rvqueueing on
¥i¨Ï¨T¨®¦b¨®¯¸«e¦³¯´§Ç¦a±Æ¦n¶¤¡A¤£¥Î¦A¨ü¶ë¨®¤§W¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
newships on
newtrains on
newplanes on
newrvs on
°t¦X¹ÏÀÉ¡A¥i´£¨Ñ§ó¦h¥æ³q¤u¨ã¥H¨Ñ¿ï¾Ü¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `trams' (no command line switch) allows trams to be built.
trams on
°t¦X¹ÏÀÉ¡A¥i¥[³]«Ø¿v¸ô±¹q¨®ªº¥\¯à¡C¹q¨®y¥i¾Q³]©ó¹D¸ô¤¤¡A©Î¿W¥ß¦a¿³«Ø¡F
¨®¯¸«h¨Ï¥Î¯¸µP¦¡¤½¨® (¤Ú¤h) ¯¸¡C¼È¥¼¦³©x¤è¹q¨®¹ÏÀÉ¡Aª±ªÌ¥i¨ì¹B¿é¤j¦ë°Q½×°Ï§ä
§äºô¤Í´£¨Ñªº¹ÏÀÉ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `newstations' (-Yn) enables new station graphics.
newstations on
°t¦X¹ÏÀÉ¡A¥i´£¨Ñ§ó¦h¤õ¨®¯¸´Ú¦¡¥H¨Ñ¿ï¾Ü¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `newbridges' (-Yd) enables
new graphics for bridges.
newbridges on
°t¦X¹ÏÀÉ¡A¥i´£¨Ñ§ó¦h¾ô¼Ù´Ú¦¡¥H¨Ñ¿ï¾Ü¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `newhouses' (-Xh) activates
new town building types with new graphics.
newhouses on
°t¦X¹ÏÀÉ¡A¥i´£¨Ñ§ó¦h©Ð«Î´Ú¦¡¥H¨Ñ¿ï¾Ü¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `newtownnames' (-YN) allows adding new town name styles for random games via new grf files.
newtownnames on
°t¦X¹ÏÀÉ ¡A¥i´£¨Ñ¤@§å·sªº«°¥«¦WºÙ¨Ñª±ªÌ¿ï¾Ü¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `maprefresh' (-YR)
overrides the frequency TTD updates the map window.
Lower numbers mean faster refresh and more CPU usage. TTD's default is 64.
Range 1..255. Default 1.
maprefresh 100
¦Û¦æ³]©w¤p¦a¹Ï§ó·sªºÀW²v¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 255
// `networktimeout' (no command line switch) disconnects a network game if
there is
no response for the given number of seconds. Range 2..240. Default 10.
networktimeout off
³s½u¹ï¾Ô®É³]©w¤@Ӯɶ¡¡A¦p¹ï¤èµL¦^À³«KÂ÷½u¡C
¥i§ó§ïªº¦³®ÄÈ¡G2 ¦Ü 240 (¥H¬íp)
// `enhancemultiplayer' (-u) enhances multiplayer games by allowing more human players.
enhancemultiplayer off
¨Ï¥Î LAN ³s½u¹ï¾Ô®É¡A¥i®e¯Ç§ó¦hª±®a¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `morewindows' (-YW) allows
more windows to be open on the screen. TTD's default is
10, but 3 slots are always occupied (main toolbar, main view, status bar), so
the actual
maximum count is 7. Drop-down menus and news messages count as windows as well.
Range 11..255. Default 20.
morewindows 15
¥i¦b¹CÀ¸¤º¶}±Ò§ó¦hµøµ¡¡C¥Ñ©ó¤u¨ã¦C¡B¥Dµe±¤Î·s»D¦C¦û¾Ú¤F¤TÓµøµ¡¡A¦¹³]©wªº¼Æ
¥Ø·|¬O¹ê»Ú¥i¶}±Òµøµ¡¼Æ¥Ø´î¤T¡C
¥i§ó§ïªº¦³®ÄÈ¡G11 ¦Ü 255
// `mousewheel' (-Yl) enables using the mouse wheel in the Windows version.
¨Ï·Æ¹«ºu½ü¦b WIN ª©¤¤¥Î§@©ñ¤j©ÎÁY¤p¥Dµe± (§Y©ñ¤jÃè¥\¯à)¡C
²{¤w¤À¦¨¥H¤U²Ó¶µ¡G
mousewheel.cursorzoom on // Zoom at cursor location instead of screen center
©ñ¤j®É¥H¹«¼Ð§@µe±µJÂI
mousewheel.safezoom on // Zoom only after rolling wheel two notches
¥u¦b·Æ¹«ºu½üÂà°Ê¨â®æ«á¡A¤~¶}©lÁY©ñ
mousewheel.legacy off // Enable support for older (legacy) operating systems and
drivers (not normally needed)
°t¦Xª©§@·~¨t²Îªº¥\¯à¡A¤@¯ë±¡ªp¤U¥i½Õ¦¨ off
// `moreanimation' allows increasing the number of tiles that can be animated.
TTD's default is 256. Range 256..65535. Default 4096.
moreanimation 4096
¥i®e¯Ç°Êµe¹ÏÀɪº®æ¼Æ¡C
¥i§ó§ïªº¦³®ÄÈ¡G256 ¦Ü 65535
// `morestatistics' (no command line switch) enables collection of more
statistics (only works if enhancegui is also enabled).
morestatistics on
·í¨Ï¥Î enhancegui ¿ï¶µ®É¡A¥iÅã¥Ü§ó¦h¹CÀ¸²Îp¸ê®Æ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `newshistory' (-XH) enables collecting and displaying of news history.
newshistory on
·s¼W¤@ӥؿýÅã¥Ü³Ì·s¥X²{¹Lªº·s»D®ø®§¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `wagonspeedlimits' (-YL) enables speed limits for train wagons.
wagonspeedlimits off
¤õ¨®¨®¥d¥i±±¨î¾ã¦C¦C¨®ªº·¥³t¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `toylandfeatures'
(no command line switch) enables landscape features that are normally
disabled in random games in the toyland climate, such as lighthouses.
¦bª±¨ã¤ý°ê®ðÔ¥[¤J¤@¨Ç¥H«e¤£·|¦b¦¹®ðÔ¥X²{ªºªF¦è¡C
²{¤w¤À¦¨¥H¤U²Ó¶µ¡G
toylandfeatures.lighthouses on // Enable lighthouses on sea shores in Toyland
®üÃä¥i«Ø¿O¶ð
toylandfeatures.woodlands on // Enable woodlands (clusters of trees) in Toyland
Åã¥Ü´ËªL (µù¡G¦¹¬°´¶³q¾ðÂO¡A¤£¬O¥X²£ wood ªº´ËªL)
// `win2k' (-2) makes the Windows version of TTD compatible with Windows
2000/XP.
win2k on
¨Ï¹B¿é¤j¦ëªº WIN ª©¯à¦bµøµ¡ 2000 ©Î xp ¤¤°õ¦æ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `autorenew' (-Xa) renews engines when serviced this number of months
after they get very old. Range -128..127. Default -6.
autorenew -3
¦Û°Ê¦b¥æ³q¤u¨ã°I¦Ñ®É§ó´«¡A©Ò»Ý¶O¦Û°Ê¥Ñª±ªÌ¤á¤f¦©°£¡C
¥i§ó§ïªº¦³®Ä¼ÆÈ¡G-128 ¦Ü 127¡C¦¹¼Æ¦r«ü¬°¤@¦¸¥X²{¡uVehicle ### is getting
very old¡v¤§«e¡þ«áªº¤ë¥÷¼Æ¥Ø¡C
// `autoreplace' (no command line switch) upgrades vehicles to the best available new type,
with the given minimum reliability in percent. Range 1..100, default 80.
autoreplace off
·í¤@½ø¸ü¨ãªº¥i¾a«×¶^¦Ü¬Y¤@¤ô¥®É¡A¦Û°Ê¶i¼t¨Ã¨ú¥N¥H¤@·s´Úªº¦PÃþ¸ü¨ã¡A¦¹¥\¯à»Ý¹ÏÀɤä«ù¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 100 (¥i¾a«×¦Ê¤À²v)¡A©Î off ¥HÃö³¬¬O¶µ¥\¯à¡C
// `forceautorenew' (-XA) forces servicing of vehicles when it is time for
the auto-renewal (see `autorenew').
forceautorenew on
°t¦X autorenew ¨Ï¥Î¡A¨Ï°I¦Ñªº¥æ³q¤u¨ã¦æ¾p¨ì±µªñªº¼t©Ð®É¡A¦Û°Ê¶i¼t§ó´«¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `bribe' (-Xb) adds a `bribe' option to the local authority menu.
bribe on
¦b«°¥«¸ê¸êµøµ¡¤¤¥[¤J¡u¸ì¸ï¡v¥\¯à¥H´£¤É¦n·P«×¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `planecrashcontrol' (-Xc) allows you to control when planes are allowed
to crash.
ºÞ²z¸¾÷¼²·´ªº¾÷·|¡C
²{¤w¤À¦¨¥H¤U²Ó¶µ¡G
planecrashcontrol.normdis on // normal plane crashes off if disasters off
¦b¡u¨aÃø¡v³]¬°¡uÃö¡v®É¡A´¶³q¸¾÷¤£·|¼²·´
planecrashcontrol.jetsdis on // crashes of jets on small airports off if disasters off
¦b¡u¨aÃø¡v³]¬°¡uÃö¡v®É¡A¼Q®ð¸¾÷¤£·|¦b°¸¨¤p¾÷³õ®É¼²·´
planecrashcontrol.normbrdown off // normal plane crashes only for broken down planes, rate * 4
´¶³q¸¾÷¥u¦b¬G»Ù«á°¸¨¤~¦³¾÷·|¼²·´
planecrashcontrol.jetssamerate off // same rate for jets on small airports and normal crashes
¼Q®ð¸¾÷°¸¨¤p«¬¾÷³õ®É¦³¥¿±`ªº¾÷·|²v¼²·´
planecrashcontrol.normoff on // normal plane crashes off
©Ò¦³´¶³q¸¾÷µL½×¥ô¦ó±¡ªp§¡¤£·|¼²·´
planecrashcontrol.jetsoff on // jets on small airport crashes off
©Ò¦³¼Q®ð¸¾÷µL½×¥ô¦ó±¡ªp¡A°¸¨¤p¾÷³õ®É§¡¤£·|¼²·´
¦U¶µ¥i§ó§ïªº¦³®Ä¼ÆÈ¡Gon ©Î off
// `disasters' (-XD) allows you to choose which disasters may occur.
¿ï¾Ü¦b¶}±Ò¡u¨aÃø¡v®É¥X²{ªº¨aÃøºØÃþ¡C
²{¤w¤À¦¨¥H¤U²Ó¶µ¡G
disasters.zeppelincrash on // Allow zeppelin crash ¿³µn³ù¸²î¼Y·´
disasters.smallufo on // Allow small UFO ¤p«¬«Õ¯B¡]¼²À»¨T¨®¡^
disasters.refineryexplosion on // Allow refinery explosion ·Òªo¼tÃz¬µ
disasters.factoryexplosion on // Allow factory explosion ¤u¼tÃz¬µ
disasters.largeufo on // Allow large UFO ¤j«¬«Õ¯B¡]¯}ÃaÅK¸ô¡^
disasters.smallsubmarine on // Allow small submarine ¤p«¬¼ç¤ô¸¥
disasters.largesubmarine on // Allow large submarine ¤j«¬¼ç¤ô¸¥
disasters.coalminesubsidence on // Allow coal mine subsidence ·ÑÄq¯}Ãa
¥i§ó§ïªº¦³®Ä¼ÆÈ¡Gon ©Î off
½Ð°Ñ¦Ò¨aÃø¥HÀò±o§ó¦h¦³Ãö¥H¤W¨aÃøªº¸ê°T¡C
// `newrvcrash' (-Yr) changes train/road vehicle crashes. 1 makes the train
break
down after the crash. 2 disables train/road vehicle crashes at all. Default:
type 1
newrvcrash 1
§ïÅÜ·í¨T¨®¦b¥¥æ¹D¹J¤W¤õ¨®®É·|µo¥Íªº¨Æ¡C
¥i§ó§ïªº¦³®Ä¼ÆÈ¡G
| ¼ÆÈ | §@¥Î |
|---|---|
| 0 / off | ¨T¨®³ø¼o¡A¤õ¨®Ä~Äò«e¶i |
| 1 | ¨T¨®³ø¼o¡A¤õ¨®Ãa±¼¨Ã°±¦b¥¥æ¹D¤W |
| 2 | ¨T¨®©M¤õ¨®¤£·|¬Û¼²¡A¦U¨«¦Uªº |
// `stableindustry' (-Xi) prevents industries from closing down if Economy
is set to
Steady in Difficulty settings
stableindustry on
·í¦bÃø«×¿ï¶µµøµ¡¤¤¿ï¨úéw¸gÀÙª¬ªp®É¡A¤u·~¤£·|˳¬¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// 'enhanceddifficultysettings'
(-YD) makes it possible to select 'none' for the
number of industries in the difficulty settings.
enhanceddifficultysettings on
¦bÃø«×³]©w¤¤¡A·s¼W¡uµL¤u¼t¡v¿ï¶µ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `gotodepot' (-Xd) allows you to add depots to a vehicle's orders
gotodepot on
¥i¥H¦b¥æ³q¤u¨ãªº¦æµ{¤¤¥[¤J¨®¼t¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `feederservice' (-Xf) modifies forced unload
and profit on a station accepting
that cargo to leave the cargo at the station, not cash in.
feederservice on
¥i§â³fª«¤À¦hµ{±µ»é¹B°e¡A¦¬¤J¥Ñªu³~¨®½ø©Ò¤À¨É¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `signal1waittime' (-X1) changes the number of days after which a train
waiting on a 1-way signal turns around. Range 0..254, or 255 to wait forever.
signal1waittime 255
// `signal2waittime' (-X2) changes the number of days after which a train
waiting on a 2-way signal turns around. Range 0..254, or 255 to wait forever.
signal2waittime 255
¤À§O½Õ¸û¤õ¨®¦b³æ¦V°T¸¹¿O¡]signal1waittime¡^©ÎÂù¦V°T¸¹¿O¡]signal2waittime¡^
«eµ¥Ô®É¡A¹j¦h¤[¤~½ÕÀY¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 254¡A¦Ó 255 ¬°¥Ã¤£·|½ÕÀY¡C
// `bridgespeedlimits' (-XX) changes the speed limits on tubular monorail and
maglev
bridges to this percentage of the highest maximum engine speed in the class.
Range 25..250. Default 90.
bridgespeedlimits 200
½Õ¾ã³Ì°ª³tªº¨âºØ¼Ù¥i©Ó¨üªº·¥³t¡C
¥i§ó§ïªº¦³®ÄÈ¡G25 ¦Ü 250¡A¥Nªí³Ì§ÖªººÏ¯B¦C¨®³t«×ªº¦h¤Ö¢H¡A¦p³Ì°ª³tªº¦C¨®¬O
1000 km/h¡A¦b³oùس]¦¨ bridgespeedlimits 130¡A³Ì°ª³tªº¾ô¼Ùªº·¥´N¬O 1300 km/h¡C
// `tracktypecostdiff' (-Yc) makes different track types have different cost.
tracktypecostdiff on
¨Ï¦UºØy¹Dªº«Ø¿v¦¨¥»¦³²§¡AºÏy³Ì¶Q¡A¹qy¡þ³æy¦¸¤§¡AÅKy³Ì«K©y¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `diskmenu' (-Xm) adds a load option to the disk menu, and a load game
(or save game with 'Ctrl') to the scenario editor.
diskmenu on
¦b¹CÀ¸¤¶±©M³õ´º½s¿è¾¹¤¤¥[¤J¡u¸ü¤J¹CÀ¸¡v©M¦b³õ´º½s¿è¾¹¤¤¡A«ö¦í ctrl ¥i¿ï
¡uÀx¦s¹CÀ¸¡v¥\¯à¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `moveerrorpopup' (-E) moves all red error popups to the top-right corner
of the screen.
moveerrorpopup on
§â¹CÀ¸¤¤ªº¡u¬õ¦âĵ§iµøµ¡¡v¡A¦p¤U¹Ï©Ò¥Ü¡A

¥þ³¡²¾¦Üº·¹õªº¨¤¸¨¥h¡A¨Ï¹CÀ¸¾Þ§@§ó¬°¶¶§Q¡C
²¾¨ìªº¦ì¸m·|µø¥Gª±ªÌ¤w¶}±Ò¤Fªºµøµ¡ªº¤À§G¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `errorpopuptime' (-YE) changes the time after which red error popup
windows automatically close. Range 1..255 (in seconds), or 0 for a very long
time.
Default 10.
errorpopuptime 3
¨M©w¬õ¦âĵ§iµøµ¡¦b¦h¤Ö®É¶¡«á¦Û°Ê±q¹CÀ¸µe±¤¤®ø¥¢¡A¦Ó¤£¥Î«ö·Æ¹«¥kÁäÃö±¼¡C
¥i§ó§ïªº¦³®ÄÈ¡G¥H¬í¼Æ¬°³æ¦ì¡A¥i¥Ñ 1 ¦Ü 255 ¬í¡A©Î³]¦¨ 0 Åýµøµ¡¥Ã¤[Åã¥Ü¡C
// `morenews' (-N) generates messages/news reports on more events.
morenews on
¼W¥[¨«°¨¿O·s»DÃþ§O¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `forcerebuildovl' (-Xr) makes TTDPatch rebuild TTDLOAD.OVL or
TTDLOADW.OVL every time it is started.
forcerebuildovl on
¨C¦¸°õ¦æ TTDPatch «e¡A¦Û°Ê§R°£ TTDLOAD.ovl ©Î TTDLOADW.ovl¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `showspeed' (-Xs) shows the current speed for all vehicles in the status
bar of their window.
showspeed off
¦b¨®½ø¸ê®Æµøµ¡ì¥»Åã¥Ü¥æ³q¤u¨ã¥Øªº¦aªº¦a¤èÅã¥Ü¥æ³q¤u¨ã¥Ø«eªº³t«×¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `eternalgame' (-Xe) allows you to keep playing forever,
the date isn't reset after 2070.
eternalgame on
¨Ï®É¶¡¤£·|¦b 2070 ¦~°±¤î¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `showfulldate' (-d) always show full date in the status, not only when it
is paused.
showfulldate on
¦b¹CÀ¸¹B¦æ®É¤]Åã¥Ü§¹¾ãªº¤é´Á¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `startyear' (-XY) sets the default start year for random games and allows
greater
choice of starting years in the scenario editor. Range 1921..2030. Default 1930.
startyear off
¥i§ó§ï¹CÀ¸¶}©l®Éªº¦~¤À
¥i§ó§ïªº¦³®ÄÈ¡G1921 ¦Ü 2030¡A©Î off
// `cdpath' (no command line switch) sets the CD path.
cdpath
³]©w¹B¿é¤j¦ë¥úºÐªº¦ì¸m¡A¦p cdpath E:\
¦p¤£¬O¨Ï¥Î CD-Rom °õ¦æ¹B¿é¤j¦ë¡AÀ³§â³oÄæ¯dªÅ¡C
// `plantmanytrees' (-Yp) allow planting many trees
¥i¥H¦b¤@®æ¤¤ºØ´Ó¦h¦Ü¥|´Ê¾ð¡C
²{¤w¤À¦¨¥H¤U²Ó¶µ¡G
plantmanytrees.morethanonepersquare on // Allow planting more than one tree per square
®e³\¦b¤@®æ¤§¤º®âºØ¦h©ó¤@´Ê¾ð
plantmanytrees.rectangular on // Enable planting over a rectangular area with 'Ctrl'
«ö¦í Ctrl ¥i©ó¤§«eºØ¾ðªº¤@®æ»P²{¦b«ö¤Uªº¤@®æ¤¤ªº¯x§Î½d³ò¡A®âºØ¤@Ó¾ðªL
plantmanytrees.morethanonerectangular on // More than one tree on a square in the rectangular planting mode
¨Ï¥Î¤Wz¤èªkºØ´Ó®É¡A¨Ï¨C¤@®æ§¡ºØ¤W¦h©ó¤@´Ê¾ð
// `enhancegui' (-YG) enhances the user interface. Change the settings from the entry in TTD's toolbox menu.
enhancegui on
¼W¥[¹CÀ¸µøµ¡ªº¤º®e¡C¿ï¶µ¥i©ó¹CÀ¸¤¶±³»³¡¡u³]©w¡v«ö¶s¤¤½Õ¸û¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `manualconvert' (-Ym) allow manual track conversion.
manualconvert on
¥iª½±µ§â¥t¤@´ÚÅK¸ôy¹DÂл\¦bÂÂy¹D¤W¡A¥H§ïÅÜy¹DªºÃþ«¬
(ÅKy¡þ³æy¡þ¹qy¡þºÏy)¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `morecurrencies' (-XC) enables more currencies and the Euro.
¼W¥[¤@´Ú·s³f¹ô¡A¤Î¸òÀH²{¹ê¥@¬É 2002 ¦~§â¦U¼Ú¬w³f¹ô (^Âé°£¥~) ²Î¤@¦¨¼Ú¤¸ / ¼Úù¡C
²{¤w¤À¦¨¥H¤U²Ó¶µ¡G
morecurrencies.symbefore off // Currency symbol displayed always before number
¦Ûq³f¹ôªº²Å¸¹¦b¼Æ¦rªº¥ª±
morecurrencies.symafter off // Currency symbol displayed always after number
¦Ûq³f¹ôªº²Å¸¹¦b¼Æ¦rªº¥k±
morecurrencies.noeuro off // Do not introduce the Euro
¤£¥[¤J¼Úù (¼Ú¤¸) ³f¹ô
morecurrencies.comma on // Always use comma to separate thousands
¨Ï¥Î³r¸¹¤À¹j¤d¦ì¡A¨Ò¦p¤@¤d¤¸¼g¦¨ 1,000
morecurrencies.period off // Always use period to separate thousands
¨Ï¥ÎÂI¤À¹j¤d¦ì¡A¨Ò¦p¤@¤d¤¸¼g¦¨ 1.000
¦U¶µ¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// With `moretownstats' (-Yt) additional statistics are
displayed in town information windows.
moretownstats on
¼W¥[«°¥«¸ê°Tµøµ¡ªºÅã¥Ü¶µ¥Ø¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `newagerating; (-Ya) makes station ratings more tolerant to vehicle ages.
Now wagons can be up to 21 instead of 3 years old.
newagerating on
´îºC¨®ÄÖ°ªªº¨®¥d¹ï¨®¯¸µû»ùªº¼vÅT¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `buildonslopes' (-Yb) makes it possible to build tracks, roads and stations
on
sloped land, on a foundation like houses.
buildonslopes on
¥i§â¨T¨®¡þ¤õ¨®¯¸¡B¨ø³f°Ï¡B¸¾÷³õ¡B¨®¼t¡B¹D¸ô¤ÎÅK¸ô«Ø¦b±×©Y¤W¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `autoslope' (no command line switch) allows to terraform without removeing structure.
autoslope on
¥iª½±µ§ïÅܹD¸ô¡þy¹D©³¤Uªº¦a§Î¡A¦ÓµL»Ý¥ý©î°£¸Ó¸ô¬q¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `buildoncoasts' (-YC) makes it possible to build on coasts or riverbanks
without having to use the dynamite tool first.
buildoncoasts on
¥iª½±µ§â¨®¯¸©Î¹D¸ô«Ø¦b©¤Ãä¡A¦Ó¤£¥Î¥ý¨Ï¥Î©î°£¤u¨ã²¾°£®ü©¤½u¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `enhancetunnels' (no command line switch) allows to build virtual bridges on tunnel entrances
enhancetunnels on
¥i©óÀG¹D¥X¤J¤f³»³¡¬[³]¸ôy¡A¥H¸ó¶V¸Ó¥X¤J¤f¡A¦p¤U¹Ï©Ò¥Ü¡C

¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `buildwhilepaused' (-XB) enables all construction options even when the
game is paused.
buildwhilepaused on
¥i¦b¹CÀ¸¼È°±®É¶i¦æ¦U¶µ«Ø³]¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `locomotiongui' (-U) enable the new locomotion style gui.
locomotiongui.usenewgui on // Enable the new gui
¥H¹CÀ¸ Locomotion (¹B¿é¤ý) ©Î Roller Coaster Tycoon (¹Ú¤Û¹C¼Ö¶é) ªº¤è¦¡«Ø³]ÅK¸ô¸ôy¡C¥¦Ì§ï
¥H«ö¶s¤è¦¡¡B¦Ó¤£¬O©ì©ñ¤è¦¡¡B±±¨î¸ôy¾Q³]ªº¤è¦V¤Îªø«×¡C¥²¶·¥ý³]¬° on ¤~¥i§ïÅܤU±¨â¶µ¡C
locomotiongui.defaultnewgui off // Use the new gui by default (with this disabled the new gui
can be reached with ctrl, when enabled with ctrl the old gui will be used)
¹w³]¨Ï¥Î·sªºÅK¸ô«Ø¿v¤¶±¡C³]¬° off ®É¡A«ö¦í Ctrl ¥ç¥i¥´¶}·s¤¶±¡F¤Ï¤§¥çµM¡C
locomotiongui.defaultstation on // Make the station build button open the locomotion gui station tab.
§â¨®¯¸«Ø¿v¤u¨ã½c´«¦¨Ãþ¦ü Locomotion ¹CÀ¸ªº¤¶±¡C
¥i§ó§ïªº¦³®ÄÈ¡G¤T¶µ§¡¬° on ©Î off
// `newindustries' (no command line switch) enables support for new industry types.
newindustries on
°t¦X·s GRF ÀÉ¡A¥i¥[¤J·s«~ºØªº¤u¼t¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `newcargos' (no command line switch) enables support for new cargo types.
newcargos off
°t¦X·s GRF ÀÉ¡A¥i¥[¤JÃB¥~ªº³fª«Ãþ«¬¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `newsounds' (no command line switch) allows adding new sounds to the game via custom GRF files.
newsounds off
°t¦X·s GRF ÀÉ¡A¥i¥[¤JÃB¥~ªºÁnµÃþ«¬¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
newsounds.highfrequency on // (DOS only) Mix sounds at 22KHz instead of the default 11KHz. Allows
correct playpack of 22KHz samples.
¦b DOS ª©¥»¤¤¡A±N¤§¶}±Ò®É¥i¼½©ñ 22KHz ÀW²v¤§ÁnµÀÉ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `canals' (-Xl) allows building canals and locks using the `buy land' tool
from the dock
construction menu.
canals on
¥i¦b¤ñ®ü¥±§ó°ªªº¦ì¸m«Ø¿v¤ô¹h©M¹Bªe¥H³q¦æ²î°¦¡C»Ýn¦w¸Ë¹Bªe¹ÏÀÉ¡C
¦b½ü²î¤u¨ã½c¿ï¾Ü Purchase land for future use «K¥i±Ò°Ê¦¹¥\¯à¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `newperformance' (-Xp) applies a more reasonable performance calculation
regarding
vehicle profits.
newperformance on
¨Ï¥Î·s¤èªk¡A¨Ï¥æ³q¤u¨ãªº§Q¼í§ó¦X²z¦a¤Ï¬M¦b¤½¥qªºªí²{µû¤À¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `newspapercolour' (-XN) changes newspapers to colour in 2000.
newspapercolour on
¦b 2000 ¦~¡A³ø³¹·s»D§ï¦¨±m¦âÅã¥Ü¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `sharedorders' (-XO) allows shared or copied orders.
sharedorders on
¥i¥H¤À¨É©Î½Æ»s¥æ³q¤u¨ãªº¥Øªº¦a¡C¨Ï¥Î¤èªk½Ð°Ñ¦Ò»¡©ú®Ñ¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `showprofitinlist' (-XL) shows colour-coded profit in the list of vehicles.
showprofitinlist on
¦bª±ªÌªº¥æ³q¤u¨ã¦Cªí¤¤¡A¥HÃC¦âªí¥Ü¥æ³q¤u¨ãªº§Q¼í¦h¹è¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `sortvehlist' (-Xv) sorts vehicles in vehicle list windows. The parameter sets how much time elapses
between two updates. Lower settings requre more CPU time, but keep the list more up-to date. The
setting of 10 means approximately a TTD day. Range 0..255. Default 10.
sortvehlist 10
¦bª±ªÌªº¥æ³q¤u¨ã¦Cªí¤¤¡A¥i¥H¤£¦Pªº¤èªk±Æ¦C¥æ³q¤u¨ã¡C
¥i§ó§ïªº¦³®ÄÈ¡G¥ô¦ó¾ã¼Æ¡A¼ÆÈ·U¤j¡A¸ü¨ã¦Cªí¨ê·sÀW²v·U§C¡A§ó·s¦¸¼Æ·U¤Ö¡C
// `experimentalfeatures' (-XF) enables the latest experimental features.
¸ÕÅç©Êªº·s¥\¯à¡A¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
experimentalfeatures.slowcrossing on // trains slow down before crossings
¤õ¨®¨ì¥¥æ¹D®É·|¦Û°Ê´î³t
experimentalfeatures.cooperative on // cooperative play, very limited
»P¹q¸£¹ï¤âÁp¦Xµo®iª©¹Ï
experimentalfeatures.mandatorygrm off // make GRF Resource Management mandatory for .grf files
¥u¨Ñ¹ÏÀɶ}µoªÌ¡A¤Î¤j¶q¹ÏÀÉ¥X²{ invalid sprite ±¡ªp®É¨Ï¥Î
// `followvehicle' (no command line switch) allows the main view to follow a vehicle with a right mouse
click on the Center View button in the vehicles window.
followvehicle on
¦b¸ü¨ã¸ê®Æµøµ¡ªº¡u²´·ú¡v(©ó¥Dµe±Åã¥Ü¸ü¨ã) «ö¶s¤W«ö·Æ¹«¥kÁä¡A¥i¨Ï¥Dµe±Åܦ¨¥H¸Ó¸ü¨ã
¬°¤¤¤ßÂI¡A¸ü¨ã²¾°Ê®É¥Dµe±¥ç¸òÀH²¾°Ê¡C´«¥y¸Ü»¡¡A§Y¬O§â¸ü¨ã¸ê®Æµøµ¡ªºÅã¥Ü¤èªk®M¥Î¦b
¥Dµe±¡C
¥i§ó§ïªº¦³®ÄÈ¡Gon ©Î off
// `towngrowthratemode' (-YT) makes it possible to define rules for the calculation
of the growth rate for towns. Mode: 0 - TTD original, 1 - TTD extended, 2 -
custom.
towngrowthratemode 1
§ïÅÜpºâ«°¥«¿±µÈªº³t«×¡C0 ¥Nªí¹CÀ¸¹w³]¡A1 ¥Nªí TTDPatch ªº·spºâ¼Ò¦¡¡A
2 ¥Nªí¦Ûq (¨Ï¥Î¥H¤Uªº³]©w§ó§ï)
¥i§ó§ïªº¦³®ÄÈ¡G0¡B1 ©Î 2
// `tgractstationexist' (no command line switch) defines how much the
existence of active stations increases the growth rate of a town (see the docs
for more information). Active only if `towngrowthratemode' is set to 2.
Range -128..127. Default 5.
tgractstationexist 5
³]©w¨Ï¥Î¤¤ªº¨®¯¸¦h¹è¹ï«°¥«¿±µÈ³t«×ªº¼vÅT¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G-128 ¦Ü 127 ªº¥ô¤@¾ã¼Æ// `tgractstations' (no command line switch) defines how much each active
station increases the growth rate of a town (see the docs for more information).
Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 10.
tgractstations 10
³]©w¤@ӨϥΤ¤ªº¨®¯¸¹ï«°¥«¿±µÈ³t«×ªº¼vÅT¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgractstationsweight' (no command line switch) defines how effectively
active stations contribute to the growth rate of a town (see the docs for more
information). Active only if `towngrowthratemode' is set to 2. Range 0..255.
Default 55.
tgractstationsweight 55
³]©w¨Ï¥Î¤¤¨®¯¸¹ï«°¥«¿±µÈ³t«×ªº¼vÅTªº°^Äm (»P¨ä¥L«°¥«¿±µÈì¦]ªº¤ñ«)¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrfizzydrinksinoptim' (no command line switch) defines the optimum
population per each 2 incoming fizzy drinks in the toyland climate (see the docs
for more information). Active only if `towngrowthratemode' is set to 2.
Range 1..255. Default 30.
tgrfizzydrinksinoptim 30
³]©w¦bª±¨ã¤ý°ê³õ´º¤¤¡A2 ³æ¦ì¨T¤ôÀ³¨ÑÀ³µ¹¦h¤Ö¤H¤f¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrfizzydrinksinweight' (no command line switch) defines how effectively
incoming fizzy drinks contribute to the growth rate of a town in the toyland climate
(see the docs for more information). Active only if `towngrowthratemode' is set
to 2. Range 0..255.
Default 30.
tgrfizzydrinksinweight 30
³]©w¦bª±¨ã¤ý°ê³õ´º¡A¨T¤ô¨ÑÀ³¹ï«°¥«¿±µÈ³t«×ªº¼vÅTªº°^Äm
(»P¨ä¥L«°¥«¿±µÈªºì¦]ªº¤ñ«)¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrfoodinmin' (no command line switch) defines the minimum food
requirement of towns in snow-covered or desert areas, in population per 2 tons
of incoming food (see the docs for more information). Active only if
`towngrowthratemode' is set to 2. Range 1..255. Default 80.
tgrfoodinmin 80
³]©w¦b³·¦a¤Î¨Fºz«°¥«¤¤ («D«ü³õ´º)¡A¤@Ó«°¥«³Ì¤Ö»Ýn¦h¤Ö¹ª«¡C
pºâ¤èªk¬O¦h¤Ö¤H¤f¹ï 2 ¾·¹ª«¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrfoodinoptim' (no command line switch) defines the optimum population per
each 2 tons of incoming food (see the docs for more information). Active only if
`towngrowthratemode' is set to 2. Range 1..255. Default 20.
tgrfoodinoptim 20
³]©w¦b´H±a¤Î¼ö±a³õ´º¤¤¡A2 ¾·¹ª«À³¨ÑÀ³µ¹¦h¤Ö¤H¤f¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrfoodinweight' (no command line switch) defines how effectively incoming
food contributes to the growth rate of a town (see the docs for more information).
Active only if `towngrowthratemode' is set to 2. Range 0..255. Default 30.
tgrfoodinweight 30
³]©w¦b´H±a¤Î¼ö±a³õ´º¤¤¡A¹ª«¨ÑÀ³¹ï«°¥«¿±µÈ³t«×ªº¼vÅTªº°^Äm
(»P¨ä¥L«°¥«¿±µÈªºì¦]ªº¤ñ«)¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrgoodsinoptim' (no command line switch) defines the optimum population
per each 2 crates of incoming goods (see the docs for more information).
Active only if `towngrowthratemode' is set to 2. Range 1..255. Default 20.
tgrgoodsinoptim 20
³]©w¦b«°¥«¤¤¡A2 ¾·¤u·~«~ (goods) À³¨ÑÀ³µ¹¦h¤Ö¤H¤f¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrgoodsinweight' (no command line switch) defines how effectively
incoming goods contribute to the growth rate of a town (see the docs for
more information). Active only if `towngrowthratemode' is set to 2.
Range 0..255. Default 20.
tgrgoodsinweight 20
³]©w¦b«°¥«¤¤¡A¤u·~«~¨ÑÀ³¹ï«°¥«¿±µÈ³t«×ªº¼vÅTªº°^Äm
(»P¨ä¥L«°¥«¿±µÈªºì¦]ªº¤ñ«)¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrmailinoptim' (no command line switch) defines the optimum population
per each 2 bags of incoming mail (see the docs for more information). Active
only if `towngrowthratemode' is set to 2. Range 1..255. Default 25.
tgrmailinoptim 25
³]©w¦b«°¥«¤¤¡A2 ¥ó¶l¥óÀ³¨ÑÀ³µ¹¦h¤Ö¤H¤f¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrmailinweight' (no command line switch) defines how effectively
incoming mail contributes to the growth rate of a town (see the docs for more
information). Active only if `towngrowthratemode' is set to 2. Range 0..255.
Default 10.
tgrmailinweight 10
³]©w¦b«°¥«¤¤¡A¶l¥ó¨ÑÀ³¹ï«°¥«¿±µÈ³t«×ªº¼vÅTªº°^Äm
(»P¨ä¥L«°¥«¿±µÈªºì¦]ªº¤ñ«)¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrmailoutweight' (no command line switch) defines how effectively
transported mail contributes to the growth rate of a town (see the docs for
more information). Active only if `towngrowthratemode' is set to 2.
Range 0..255. Default 10.
tgrmailoutweight 10
³]©w¦b«°¥«¤¤¡A¹B°e¤Fªº¶l¥ó¹ï«°¥«¿±µÈ³t«×ªº¼vÅTªº°^Äm
(»P¨ä¥L«°¥«¿±µÈªºì¦]ªº¤ñ«)¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrpassinmax' (no command line switch) defines the maximum number of
incoming passengers that can affect growth of a town (see the docs for more
information). Active only if `towngrowthratemode' is set to 2. Range 0..65535.
Default 5000.
tgrpassinmax 5000
³]©w¦b«°¥«¤¤¡A¯à°÷¼vÅT«°¥«¿±µÈ³t«×ªº¼«È¼Æ¥Ø¤W¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 65535 ªº¥ô¤@¾ã¼Æ// `tgrpassinweight' (no command line switch) defines how effectively
incoming passengers contribute to the growth rate of a town (see the docs
for more information). Active only if `towngrowthratemode' is set to 2.
Range 0..255. Default 40.
tgrpassinweight 40
³]©w¦b«°¥«¤¤¡A¼«È¨ÑÀ³¹ï«°¥«¿±µÈ³t«×ªº¼vÅTªº°^Äm
(»P¨ä¥L«°¥«¿±µÈªºì¦]ªº¤ñ«)¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrpassoutweight' (no command line switch) defines how effectively
transported passengers contribute to the growth rate of a town (see the docs
for more information). Active only if `towngrowthratemode' is set to 2.
Range 0..255. Default 40.
tgrpassoutweight 40
³]©w¦b«°¥«¤¤¡A¹B°e¤Fªº¼«È¹ï«°¥«¿±µÈ³t«×ªº¼vÅTªº°^Äm
(»P¨ä¥L«°¥«¿±µÈªºì¦]ªº¤ñ«)¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrsweetsinoptim' (no command line switch) defines the optimum
population per each 2 bags of incoming candy (sweets) in the toyland climate
(see the docs for more information). Active only if `towngrowthratemode' is
set to 2. Range 1..255. Default 20.
tgrsweetsinoptim 20
³]©w¦bª±¨ã¤ý°ê³õ´º¤¤¡A2 ³U¿}ªGÀ³¨ÑÀ³µ¹¦h¤Ö¤H¤f¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrsweetsinweight' (no command line switch) defines how effectively
incoming candy (sweets) contributes to the growth rate of a town in the toyland
climate (see the docs for more information). Active only if
`towngrowthratemode' is set to 2. Range 0..255. Default 20.
tgrsweetsinweight 20
³]©w¦bª±¨ã¤ý°ê³õ´º¤¤¡A¿}ªG¨ÑÀ³¹ï«°¥«¿±µÈ³t«×ªº¼vÅTªº°^Äm
(»P¨ä¥L«°¥«¿±µÈªºì¦]ªº¤ñ«)¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrtownsizebase' (no command line switch) defines the base number of
town buildings for the calculation involving `tgrtownsizefactor' (see the docs
for more information). Active only if `towngrowthratemode' is set to 2.
Range 1..255. Default 60.
tgrtownsizebase 60
³]©w¦b«°¥«¤¤¡A³Ì¤Ön¦h¤Ö®y«Ø¿vª«¤~¯à¨Ï¥Î `tgrtownsizefactor' pºâ¿±µÈ³t«×¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrtownsizefactor' (no command line switch) defines how much the size of a
town influences its growth rate (see the docs for more information). Active
only if `towngrowthratemode' is set to 2. Range 0..255.
Default 63 (i.e. 25% influence).
tgrtownsizefactor 63
³]©w¦b«°¥«¤¤¡A«Ø¿vª«¼Æ¥Øªº¦h¹è¹ï«°¥«¿±µÈ³t«×ªº¼vÅT¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrwaterinmin' (no command line switch) defines the minimum water
requirement of towns in desert areas, in population per 2 tons (2,000 liters) of
incoming water (see the docs for more information). Active only if
`towngrowthratemode' is set to 2.
Range 1..255. Default 80.
tgrwaterinmin 80
³]©w¦b¨Fºz«°¥«¤¤ («D«ü³õ´º)¡A¤@Ó«°¥«³Ì¤Ö»Ýn¦h¤Ö¹¤ô¡C
pºâ¤èªk¬O¦h¤Ö¤H¤f¹ï 2 ¾·¹¤ô¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrwaterinoptim' (no command line switch) defines the optimum population
per each 2 tons (2,000 liters) of incoming water in the sub-tropical climate
(see the docs for more information). Active only if `towngrowthratemode' is
set to 2. Range 1..255.
Default 20.
tgrwaterinoptim 20
³]©w¦b¨Fºz«°¥«¤¤¡A2 ¾·¹¤ôÀ³¨ÑÀ³µ¹¦h¤Ö¤H¤f¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G1 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `tgrwaterinweight' (no command line switch) defines how effectively
incoming water contributes to the growth rate of a town in the sub-tropical
climate (see the docs for more information). Active only if
`towngrowthratemode' is set to 2. Range 0..255.
Default 30.
tgrwaterinweight 30
³]©w¦b¨Fºz«°¥«¤¤¡A¹¤ô¨ÑÀ³¹ï«°¥«¿±µÈ³t«×ªº¼vÅTªº°^Äm
(»P¨ä¥L«°¥«¿±µÈªºì¦]ªº¤ñ«)¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `towngrowthratemax' (no command line switch) defines the maximum growth
rate of towns, in new houses per century. Active only if `towngrowthratemode'
is set to 2. Range 10..4800. Default 960.
towngrowthratemax 960
³]©w¦b«°¥«¤¤¡A¹ï«°¥«¿±µÈ³t«×¦³¼vÅTªº·s«Ø¿vª«¼Æ¥Ø¤W¡C
pºâ¤èªk¬O¨C¥@¬ö¦h¤Ö¶¡·s«Ø¿vª«¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G10 ¦Ü 4800 ªº¥ô¤@¾ã¼Æ// `towngrowthratemin' (no command line switch) defines the minimum growth
rate of towns, in new houses per century. Active only if `towngrowthratemode'
is set to 2.
Range 0..255. Default 20.
towngrowthratemin 20
³]©w¦b¤@¯ë«°¥«¤¤¡A³Ì§C«×ªº¿±µÈ³t«×¡C
pºâ¤èªk¬O¨C¥@¬ö¦h¤Ö¶¡·s«Ø¿vª«¡C
»Ýn¥ý§â towngrowthratemode ³]¦¨ 2¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255ªº¥ô¤@¾ã¼Æ// `townminpopulationdesert' (no command line switch) defines the minimum
population to which towns in desert areas can grow even without food and
water supplies. Active if `towngrowthratemode', `towngrowthlimit' or
`generalfixes' is enabled. Range 0..255. Default 60.
townminpopulationdesert 0
³]©w¦b¨Fºz«°¥«¤¤¡A¨S¦³¹ª«¤Î¹¤ô¨ÑÀ³®Éªº³Ì§C¿±µÈ³t«×¡C
pºâ¤èªk¬O¨C¥@¬ö¦h¤Ö¶¡·s«Ø¿vª«¡C
»Ýn±Ò°Ê towngrowthratemode¡Atowngrowthlimit ©Î generalfixes¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ// `townminpopulationsnow' (no command line switch) defines the minimum
population to which towns in snow-covered areas can grow even without food
supplies. Active if `towngrowthratemode', `towngrowthlimit' or `generalfixes' is
enabled. Range 0..255. Default 90.
townminpopulationsnow 0
³]©w¦b³·½u¥H¤Wªº«°¥«¤¤¡A¨S¦³¹ª«¨ÑÀ³®Éªº³Ì§C¿±µÈ³t«×¡C
pºâ¤èªk¬O¨C¥@¬ö¦h¤Ö¶¡·s«Ø¿vª«¡C
»Ýn±Ò°Ê towngrowthratemode¡Atowngrowthlimit ©Î generalfixes¡C
¥i§ó§ïªº¦³®ÄÈ¡G0 ¦Ü 255 ªº¥ô¤@¾ã¼Æ
lostaircraft 600
lostrvs 600
lostships 600
losttrains 600
¥H¤W¥|¶µ¬O¨M©w¦b¥æ³q¤u¨ã (¤W°_¡G¸¾÷¡B¨T¨®¡B½ü²î¤Î¤õ¨®) ¦b¯S©w®É´Á¤ºÁÙ¥¼
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¥i§ó§ïªº¦³®ÄÈ¡G5 ¶}©lªº¥ô¤@¾ã¼Æ¡A©Î off
// `forcegameoptions' (no command line switch) allows you to force game options.
forcegameoptions off
³]©w¬° on «á¡A·|¨Ï¤W¤@¦¸¶}±Ò¹CÀ¸®Éªº©Ò¦³³]©w¦¨¬°¹w³]È¡C
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